Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

A01-Race

From Trackmania Wiki
Revision as of 11:02, 14 August 2025 by Obbybigfast (talk | contribs)



A01-Race
aHR0cHM6Ly90bW5mLmV4Y2hhbmdlL3RyYWNrc2hvdy88c3BhbiBjbGFzcz0iZXJyb3IiPkVycm9yOiBubyBsb2NhbCB2YXJpYWJsZSAiaWQiIGhhcyBiZWVuIHNldC48L3NwYW4-L2ltYWdlLzE=.jpg
Game TrackMania Nations Forever
Author(s) Nadeo
World record 23.78 by Rollin
Author medal 24.54
Gold medal 25.87
Silver medal 29.19
Bronze medal 38.03
Uploaded 2008-04-16
Last updated N/A
Activity N/A
Awards / Comments 0 / 0
Link TrackMania Exchange
A01-Race thumbnail in-game

A01-Race is the first and most iconic track in the TMNF campaign. It consists of four main sections: the start, the dropdown (downhill), two left turns, and the uphill. TMX link here

World Record History

23.79 by Eddiel33t (2023-08-03)

23.78 (Current WR) by Rollin (2025-07-02)

Strategies

Downhill

To reduce airtime in the most effective way while preserving a high amount of speed, players jump diagonally and tap release the acceleration key just before the car leaves the ground. The left-right manuever done also results in a car tilt (known as a Ride Trick) further reducing airtime.

Speedslides

There are two main speedslides done on the map. At the first turn, the player can approach the turn from a bit wider to perform an s4d - tapping brake to initiate a speedslide, just as the car hits 400km/h. Being at the minimum speed for a speedslide, this is very precise and therefore most players opt out of performing the first one.
Next, the player can position their car on the far right of the straight to set up for another s4d, this time at a higher speed. The speedslide is held until before the uphill.

Uphill

Just as the car reaches the uphill, players can momentarily steer, causing the back wheels of the car to regain grip on the ground earlier, thereby gaining speed. Then, before the car leaves the ground, a small ride trick can be done again.