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Donut bug theory: Difference between revisions

From Trackmania Wiki
Created page with "The Donut Bug Theory refers to the idea that drifting, bugslides and nosebugs all stems from the bit of code that Nadeo added to made donuts possible. This theory was first proposed by the player igntuL. According to him, there were various small discussions around this topic, and he simply connected the dots, crafting a theory that could explain the various game breaking features in Trackmania physics that behave un..."
 
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The Donut Bug Theory refers to the idea that [[Drift|drifting]], [[Bugslide|bugslides]] and [[Nosebug|nosebugs]] all stems from the bit of code that [[Nadeo]] added to made [[Donut|donuts]] possible.  
The Donut Bug Theory refers to the idea that [[Drift|drifting]], [[Bugslide|bugslides]] and [[Nosebug|nosebugs]] all stems from the bit of code that [[Nadeo]] added to made [[Donut|donuts]] possible.  


This theory was first proposed by the player igntuL. According to him, there were various small discussions around this topic, and he simply connected the dots, crafting a theory that could explain the various game breaking features in [[Trackmania]] physics that behave unrealistically.
This theory was first proposed by the player igntuL. According to him, there were various small discussions around this topic, and he simply connected the dots, crafting a theory that could explain the features in [[Trackmania]] physics that behave unrealistically.

Revision as of 20:25, 13 August 2025

The Donut Bug Theory refers to the idea that drifting, bugslides and nosebugs all stems from the bit of code that Nadeo added to made donuts possible.

This theory was first proposed by the player igntuL. According to him, there were various small discussions around this topic, and he simply connected the dots, crafting a theory that could explain the features in Trackmania physics that behave unrealistically.