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Winter 2026 - 01: Difference between revisions

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write basically nothing
 
Layout and (probably bad) strategy
 
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'''Winter 2026 - 01``` is the first ```[[White]]``` track of rhe [[Winter 2026]] campaign in [[Trackmania 2020]].
'''Winter 2026 - 01''' is the first '''[[White]]''' track of the [[Winter 2026]] campaign in [[Trackmania 2020]]. It was built using the '''[[White Shore]]''' [[Vista|vista]] and '''[[Sunset]]''' [[Mood|mood]].
 
==Layout==
 
The [[Track|track]] starts off with a straight section until the first [[Checkpoint|checkpoint]], followed by a left turn and a jump towards [[Snow|snow]]. After that, there is another left turn, a snow patch and a right turn to the second checkpoint, followed by a jump down to the right. You then drive over the third patch of snow, a left downhill turn towards the last checkpoint and lastly, a small jump on snow and a turn to the left.
 
==Strategy==
 
On every patch of snow, try to minimize steering, as [[Sliding|sliding]] on snow loses time. In the first jump, [[Airbrake|airbrake]] as early as possible. When reaching the second checkpoint, be as far to the left as you can to have a good angle for the jump. Aim far right and airbrake. You want to reach the downhill from the right, to [[Airtime Reduction|avoid airtime]] on the left turn. In the last turn, jump towards the left and try to reduce airtime.


{{Navbox TM2020 Seasonal Tracks|Winter 2026}}
{{Navbox TM2020 Seasonal Tracks|Winter 2026}}
{{Navbox tm2020}}
{{Navbox tm2020}}

Latest revision as of 19:35, 28 January 2026


Winter 2026 - 01
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Game Trackmania 2020
Author(s) Ubisoft Nadeo
World record 00:00.000 by
Author medal 00:25.000
Gold medal 00:27.000
Silver medal 00:31.000
Bronze medal 00:38.000
Uploaded 2026-01-27 16:14:17 UTC
Last updated 2026-01-27 16:14:17 UTC
Activity 2026-01-28 2:17:07 UTC
Awards / Comments 0 / 0
Link TrackMania Exchange

Winter 2026 - 01 is the first White track of the Winter 2026 campaign in Trackmania 2020. It was built using the White Shore vista and Sunset mood.

Layout[edit]

The track starts off with a straight section until the first checkpoint, followed by a left turn and a jump towards snow. After that, there is another left turn, a snow patch and a right turn to the second checkpoint, followed by a jump down to the right. You then drive over the third patch of snow, a left downhill turn towards the last checkpoint and lastly, a small jump on snow and a turn to the left.

Strategy[edit]

On every patch of snow, try to minimize steering, as sliding on snow loses time. In the first jump, airbrake as early as possible. When reaching the second checkpoint, be as far to the left as you can to have a good angle for the jump. Aim far right and airbrake. You want to reach the downhill from the right, to avoid airtime on the left turn. In the last turn, jump towards the left and try to reduce airtime.