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Created page with "right|thumb|500px In Stadium, a '''Donut''' (or ''Doughtnut'') refers to the car doing tight circular spins, leaving skid marks that resemble a donut. A donut is done by holding bugslide inputs at low speeds (<100), after a neoslide (<191), or after a drift (>191). No countersteering is required, unlike the [https://en.wikipedia.org/wiki/Doughnut%20(driving) donuts] in real life. Even when the correct inputs..." |
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Even when the correct inputs are held, the car can still lock into a noslide, which can result in a much larger circle. The car needs to be sliding in order to initiate a donut. | Even when the correct inputs are held, the car can still lock into a noslide, which can result in a much larger circle. The car needs to be sliding in order to initiate a donut. | ||
[[File:Donot.png|left|thumb| | [[File:Donot.png|left|thumb|250px|A failed donut]] |
Revision as of 20:07, 13 August 2025

In Stadium, a Donut (or Doughtnut) refers to the car doing tight circular spins, leaving skid marks that resemble a donut.
A donut is done by holding bugslide inputs at low speeds (<100), after a neoslide (<191), or after a drift (>191). No countersteering is required, unlike the donuts in real life.
Even when the correct inputs are held, the car can still lock into a noslide, which can result in a much larger circle. The car needs to be sliding in order to initiate a donut.
