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Speedslide (Island): Difference between revisions

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Island SDs or Island speedslides are a trick performed in the Island environment. They essentially involve purposefully causing the Island car to slide, then maintaining the slide at a certain angle (Controlled by your steering value), gaining speed faster than keeping it at full grip and not sliding. Steering your car at a value around (-)20000 is the optimal steering range for Island speedsliding. Also, while performing an Island speedslide, the less you steer in whichever direction you are sliding, the less speed you will gain out of the speedslide. Turning the car too hard will cause it to lose even more speed. This is why (-)20000 is considered a sweet spot.
The '''[[Island]] SD''' or '''Island speedslide''' is a variation of [[speedslide]] used in the Island [[environment]]. Unlike its [[Stadium]] counterpart, a reversed angle is required, which means that the car has to be slightly rotated in the opposite direction in order to activate and steer into the slide. Island speedslides also have a steering range (between around 4000-30000 at 500 speed) that is not overlap dependent, meaning that an optimal slide is one that turns the tightest.


Triggering the Island speedslides is possible in many different ways, such as landing at a slight angle opposite the speedslides direction and then steering in the speedslides direction to lock into it. Other ways include clipping the road slightly to slide a little bit and, lastly, tapping the brake (it is optimal to tap the brake for as little as possible).
Triggering the Island speedslides is possible in many different ways, such as landing at a slight angle opposite the speedslides direction and then steering in the speedslides direction to lock into it. Other ways include clipping the road slightly to slide a little bit and, lastly, tapping the brake (it is optimal to tap the brake for as little as possible).


Island speedslides are generally useful, but it depends on some cases. For example, watching the gears during a speedslide on Island is crucial since gearing during a speedslide on Island will result in a loss of speed. The other main determinant of the usefulness of an Island speedslide is the angle needed for the turn, which usually follows after the activation of an Island speedslide.
Island speedslides are generally useful, but it depends on some cases. For example, watching the gears during a speedslide on Island is crucial since gearing during a speedslide on Island will result in a loss of speed, though this can be managed in a [[TAS]] by either quickly releasing up to delay the gear at the cost of speed, or steering down to under ~9000, which can allow you to shift gears. The other main determinant of the usefulness of an Island speedslide is the angle needed for the turn, which usually follows after the activation of an Island speedslide.


(This information is directly from Kimura, all I did was revise, expand, and edit it a little so its more clear)
[[Category:Tricks]]
[[Category:Tricks]]

Latest revision as of 07:37, 2 November 2025

The Island SD or Island speedslide is a variation of speedslide used in the Island environment. Unlike its Stadium counterpart, a reversed angle is required, which means that the car has to be slightly rotated in the opposite direction in order to activate and steer into the slide. Island speedslides also have a steering range (between around 4000-30000 at 500 speed) that is not overlap dependent, meaning that an optimal slide is one that turns the tightest.

Triggering the Island speedslides is possible in many different ways, such as landing at a slight angle opposite the speedslides direction and then steering in the speedslides direction to lock into it. Other ways include clipping the road slightly to slide a little bit and, lastly, tapping the brake (it is optimal to tap the brake for as little as possible).

Island speedslides are generally useful, but it depends on some cases. For example, watching the gears during a speedslide on Island is crucial since gearing during a speedslide on Island will result in a loss of speed, though this can be managed in a TAS by either quickly releasing up to delay the gear at the cost of speed, or steering down to under ~9000, which can allow you to shift gears. The other main determinant of the usefulness of an Island speedslide is the angle needed for the turn, which usually follows after the activation of an Island speedslide.