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GameBox: Difference between revisions

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m Mention "the client's code"
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'''GameBox''' is a community-chosen name of the engine that runs on all Nadeo games.
'''GameBox''' is a community-chosen name of the engine that runs on all [[Nadeo]] games. Its development began in 2002.<ref name="reddit"/>


The engine does not have an official name, but is internally refered to as '''la GameBox''' or “the client's code”. The name “GameBox” is often refered to in protocols and file formats that Nadeo has developed.<ref>https://www.reddit.com/r/TrackMania/comments/18wxesc/comment/kg9w59u/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button</ref>
The engine does not have an official name, but is internally refered to as '''la GameBox''' or “the client's code”.<ref name="reddit">https://www.reddit.com/r/TrackMania/comments/18wxesc/comment/kg9w59u/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button</ref> The name “GameBox” is often refered to in protocols and file formats that Nadeo has developed in its abbreviated form, [[Gbx]].


==Notes==
==Notes==
<references />
<references />

Latest revision as of 17:52, 19 August 2025

GameBox is a community-chosen name of the engine that runs on all Nadeo games. Its development began in 2002.[1]

The engine does not have an official name, but is internally refered to as la GameBox or “the client's code”.[1] The name “GameBox” is often refered to in protocols and file formats that Nadeo has developed in its abbreviated form, Gbx.

Notes[edit]

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